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<title>grail.git/src/gestures-tapping.c, branch v1.0.13</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>https://bitmath.se/org/git/grail.git/atom?h=v1.0.13</id>
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<updated>2010-09-10T12:06:10+00:00</updated>
<entry>
<title>Inhibit taps immediately after a finger is lifted</title>
<updated>2010-09-10T12:06:10+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-09-10T11:08:22+00:00</published>
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<id>urn:sha1:2c07d7aa94c9f2f40d72875cf19a9c6a7b3a2c69</id>
<content type='text'>
The intentional tap starts with a finger in the air. This patch
treats the sequence up-down-up as unintentional, unless performed
with a single finger. Fixes the problem with accidental taps during
multi-finger gestures.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Cancel tapping also on zoom events</title>
<updated>2010-09-09T19:05:11+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-09-09T19:01:18+00:00</published>
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<id>urn:sha1:be45e7cc1e71a358a35add1cd62280e8224b53f1</id>
<content type='text'>
The current code cancels tapping when dragging is active. This
patch adds zooming to the set, to inhibit tapping also when a
perfect zoom without dragging is performed.

Reported-by: Chase Douglas &lt;chase.douglas@canonical.com&gt;
Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Discard tapping even when there are zero events between down and up</title>
<updated>2010-09-09T19:05:11+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-09-09T18:59:35+00:00</published>
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<id>urn:sha1:52aeefd3f462955063faae58f14097a7be88a558</id>
<content type='text'>
The current logic assumes there will be at least one frame with
between touch up and touch down or the tap will not be properly
timed out. Fixed with this patch.

Reported-by: Chase Douglas &lt;chase.douglas@canonical.com&gt;
Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Introduce tapping from any finger configuration</title>
<updated>2010-08-26T14:29:01+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-08-26T14:29:01+00:00</published>
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<id>urn:sha1:241c5ec03f649dedc617686cd3163f131c2b4ce9</id>
<content type='text'>
The current code only emits taps from zero fingers to N fingers.
This patch introduces tapping from any prior finger configuration.
A tap is defined as an increased number of fingers followed by a
decrease within the tap timeout. A tap is reported as the maximum
number of fingers present during the tap sequence.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Add contact information to the property list</title>
<updated>2010-08-19T20:15:55+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-08-19T20:15:55+00:00</published>
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<id>urn:sha1:76f51a7675801acfe8e58c6a21192668d23d3320</id>
<content type='text'>
Add the five first contacts to the property list, and unify the
handling of all gesture types in this regard. To avoid duplication,
move the scaling of properties closer to the gesture recognizer.
Move all gesture event handling code to grail-event.c, simplifying
the structure somewhat.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Make tapping position appear properly</title>
<updated>2010-08-10T15:49:40+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-08-10T15:48:39+00:00</published>
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<id>urn:sha1:11ce60e63da0c632e4c06e212a3add7d53cbf658</id>
<content type='text'>
Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Filter abs events by default in grail-gesture</title>
<updated>2010-08-10T14:04:18+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-08-10T13:40:08+00:00</published>
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<id>urn:sha1:a9a0e2c02bdd6e9dfdff523705e7afcb47e82adb</id>
<content type='text'>
Also connect the timeout for press with the timeout of tapping.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Add property declarations to grail-types</title>
<updated>2010-08-10T14:04:18+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-08-10T11:45:52+00:00</published>
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<id>urn:sha1:da425afd6199995ac7b6f23bf8744a435cc02e23</id>
<content type='text'>
Also add accumulated values for delta and velocity properties.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Keep both raw and action delta in move model</title>
<updated>2010-08-08T10:05:16+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-08-08T09:07:20+00:00</published>
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<id>urn:sha1:3c63b1e6cc9eb7379e7687a5faec778c5dbfdc98</id>
<content type='text'>
Accumulated values can be obtained either by using the raw_delta,
which is the actual (filtered) change between frames, or by using
the action delta, which sums up to the same position, but in a non-
linear fashion. Use the raw delta for pointer gestures.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Send proper begin/update/end status for gestures</title>
<updated>2010-08-07T18:47:56+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-08-07T18:47:56+00:00</published>
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<id>urn:sha1:301cb7f95a4ca67b42410e65c71ddeefc379cb63</id>
<content type='text'>
For transient gestures like taps, use update only.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
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