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<title>grail.git/src/grail-gestures.h, branch master</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.
</subtitle>
<id>https://bitmath.se/org/git/grail.git/atom?h=master</id>
<link rel='self' href='https://bitmath.se/org/git/grail.git/atom?h=master'/>
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<updated>2011-04-28T16:43:16+00:00</updated>
<entry>
<title>Update copyright information</title>
<updated>2011-04-28T16:43:16+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2011-03-17T13:32:34+00:00</published>
<link rel='alternate' type='text/html' href='https://bitmath.se/org/git/grail.git/commit/?id=08bfaa9f4d62e1436e08c37822907ff9dc27fd92'/>
<id>urn:sha1:08bfaa9f4d62e1436e08c37822907ff9dc27fd92</id>
<content type='text'>
The license information was always right, but the copyright information
for this particular project was never quite right. Corrected with this
patch. No functional changes.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Introduce touch gesture events</title>
<updated>2011-03-28T20:02:11+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2011-03-28T18:55:29+00:00</published>
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<id>urn:sha1:a0a4c6c30704a792193ff49d7fcaab63dac8a07a</id>
<content type='text'>
Touch gesture events follow the same logic as drags, except they
cannot be held back but are emitted immediately.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Introduce activation hold time</title>
<updated>2011-03-14T11:55:19+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2011-02-24T13:15:08+00:00</published>
<link rel='alternate' type='text/html' href='https://bitmath.se/org/git/grail.git/commit/?id=8d663cda3c338940ebbd8adc38f24e9b2f2d61c3'/>
<id>urn:sha1:8d663cda3c338940ebbd8adc38f24e9b2f2d61c3</id>
<content type='text'>
Do not activate a drag, pinch or rotate immediately, even
if the activation threshold is met. This allows for a smoother
transition between fingers.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Introduce gesture timeouts</title>
<updated>2011-03-14T11:55:19+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2011-02-24T22:38:01+00:00</published>
<link rel='alternate' type='text/html' href='https://bitmath.se/org/git/grail.git/commit/?id=f92c18c344c04a2501e01ae402441a92883da382'/>
<id>urn:sha1:f92c18c344c04a2501e01ae402441a92883da382</id>
<content type='text'>
The timeout of a gesture is integral to the gesture type.
This patch introduces timeout per gesture type, potentially
enabling more control over gesture timing aspects. The timeout
logic replaces the recently added recognition state.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Fix tap event leakage</title>
<updated>2011-03-14T11:55:19+00:00</updated>
<author>
<name>Chase Douglas</name>
<email>chase.douglas@canonical.com</email>
</author>
<published>2011-02-25T01:12:32+00:00</published>
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<id>urn:sha1:609e367b3ee2b587f698b65393aa22357f453add</id>
<content type='text'>
As an earlier stabilizing measure, very short taps were not
registered as such but discarded, potentially letting the
touch information through as non-gesture events. This should
rather be handled in utouch-frame, and thus the code his dropped
here.

[rydberg@euromail.se: folded in unused code removal]
Signed-off-by: Chase Douglas &lt;chase.douglas@canonical.com&gt;
Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Replace touch logic with utouch frame engine</title>
<updated>2011-01-02T11:39:07+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2011-01-02T10:00:52+00:00</published>
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<id>urn:sha1:c0666a895e7fe8e488332263fd106ced0ed7cab7</id>
<content type='text'>
The original grail uses an internal touch framework and exports some
touch information as extended attributes to gesture events. This was
never quite the intention, but rather to expose gestures and touches
on a similar footing, such that grail can be input agnostic. This
patch starts off by replacing the internal touch framework with the
utouch-frame engine.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Add tap state to the tapping model</title>
<updated>2010-09-21T10:56:17+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-09-21T09:14:00+00:00</published>
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<id>urn:sha1:07e097727f7bba8afc1abe29b1660a253ac64dad</id>
<content type='text'>
Add the ability to read off the tap state in the tapping
model. Useful for emulation i lieu of tapping gestures.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Do not tap when leaving fingers on the pad</title>
<updated>2010-09-21T10:56:17+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-09-21T08:27:17+00:00</published>
<link rel='alternate' type='text/html' href='https://bitmath.se/org/git/grail.git/commit/?id=a23067b7066786ceaa0779324e9120f8b04a6372'/>
<id>urn:sha1:a23067b7066786ceaa0779324e9120f8b04a6372</id>
<content type='text'>
The current code will treat a 3-down-2-up as a tap. This patch
changes the logic so that taps are only emitted when the number of
fingers returns to the baseline.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Inhibit taps immediately after a finger is lifted</title>
<updated>2010-09-10T12:06:10+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-09-10T11:08:22+00:00</published>
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<id>urn:sha1:2c07d7aa94c9f2f40d72875cf19a9c6a7b3a2c69</id>
<content type='text'>
The intentional tap starts with a finger in the air. This patch
treats the sequence up-down-up as unintentional, unless performed
with a single finger. Fixes the problem with accidental taps during
multi-finger gestures.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
<entry>
<title>Introduce tapping from any finger configuration</title>
<updated>2010-08-26T14:29:01+00:00</updated>
<author>
<name>Henrik Rydberg</name>
<email>rydberg@euromail.se</email>
</author>
<published>2010-08-26T14:29:01+00:00</published>
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<id>urn:sha1:241c5ec03f649dedc617686cd3163f131c2b4ce9</id>
<content type='text'>
The current code only emits taps from zero fingers to N fingers.
This patch introduces tapping from any prior finger configuration.
A tap is defined as an increased number of fingers followed by a
decrease within the tap timeout. A tap is reported as the maximum
number of fingers present during the tap sequence.

Signed-off-by: Henrik Rydberg &lt;rydberg@euromail.se&gt;
</content>
</entry>
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