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authorHenrik Rydberg <rydberg@bitmath.org>2010-08-06 14:32:50 +0200
committerHenrik Rydberg <rydberg@euromail.se>2010-08-06 14:33:32 +0200
commit3b6bc1a7dc5871aef2c47426f87bb409a622de29 (patch)
tree1cba64c0399dbb0cfb6d3820f09cf047a6f2bef2 /include
parent40d6c7304cf431f13bfe81600656b268c881a4a2 (diff)
Remove thread code
The primary usecase of grail involves using it together with the xserver, which is not threaded. Revert the touch-dev code back to the state prior to adding the threaded processing. Deferred event handling can be implemented by other means when needed. Signed-off-by: Henrik Rydberg <rydberg@bitmath.org>
Diffstat (limited to 'include')
-rw-r--r--include/grail-touch.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/include/grail-touch.h b/include/grail-touch.h
index 5bf0034..5c2fab0 100644
--- a/include/grail-touch.h
+++ b/include/grail-touch.h
@@ -92,8 +92,7 @@ struct touch_engine {
92 92
93int touch_dev_open(struct touch_dev *dev, int fd); 93int touch_dev_open(struct touch_dev *dev, int fd);
94int touch_dev_idle(struct touch_dev *dev, int fd, int ms); 94int touch_dev_idle(struct touch_dev *dev, int fd, int ms);
95int touch_dev_fetch(struct touch_dev *dev, int fd); 95int touch_dev_pull(struct touch_dev *dev, int fd);
96int touch_dev_process(struct touch_dev *dev);
97void touch_dev_close(struct touch_dev *dev, int fd); 96void touch_dev_close(struct touch_dev *dev, int fd);
98 97
99void touch_engine_init(struct touch_engine *engine, 98void touch_engine_init(struct touch_engine *engine,