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authorHenrik Rydberg <rydberg@bitmath.org>2010-07-13 11:26:46 +0200
committerHenrik Rydberg <rydberg@bitmath.org>2010-07-13 11:26:46 +0200
commit3b837806891de6cf77d4d74d04567e7e68c82fc0 (patch)
tree88073a81fa5be071f52a0999134fbd93d2881819 /test/touch.c
Gesture Recognition And Instantiation Library (grail)
The aim of this first commit is to get down to hard testing of concepts, and the library currently has two test programs, touch and grail, which can be run on commandline. Touch tests the touch interface, and grail tests the gesture interface. Expect thinking errors and some glitches. Other than that, the code runs fine. Signed-off-by: Henrik Rydberg <rydberg@bitmath.org>
Diffstat (limited to 'test/touch.c')
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diff --git a/test/touch.c b/test/touch.c
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1/*****************************************************************************
2 *
3 * grail - Gesture Recognition And Instantiation Library
4 *
5 * Copyright (C) 2010 Canonical Ltd.
6 *
7 * This program is free software: you can redistribute it and/or modify it
8 * under the terms of the GNU General Public License as published by the
9 * Free Software Foundation, either version 3 of the License, or (at your
10 * option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful, but
13 * WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License along
18 * with this program. If not, see <http://www.gnu.org/licenses/>.
19 *
20 * Authors:
21 * Henrik Rydberg <rydberg@bitmath.org>
22 *
23 ****************************************************************************/
24
25#include <grail.h>
26#include <string.h>
27#include <stdio.h>
28#include <unistd.h>
29#include <fcntl.h>
30
31static void tp_sync(struct touch_engine *engine, touch_time_t time)
32{
33 struct touch_frame *frame = &engine->frame;
34 int slot, i;
35 fprintf(stderr, "sync %d %lld\n", frame->ntouch, time);
36 for (slot = frame->slot; slot >= 0; slot = next_slot(frame, slot)) {
37 struct touch *touch = &frame->touch[slot];
38 fprintf(stderr, "touch %d\n", slot);
39 for (i = 0; i < DIM_TOUCH_PROP; i++)
40 fprintf(stderr, " %d\n", touch->prop[i]);
41 }
42}
43
44static void loop_device(struct touch_dev *dev, int fd)
45{
46 struct touch_engine engine;
47 touch_engine_init(&engine, tp_sync, 0);
48 touch_engine_attach(&engine, dev);
49 while (!touch_dev_idle(dev, fd, 5000))
50 touch_dev_pull(dev, fd);
51 touch_engine_detach(&engine, dev);
52}
53
54int main(int argc, char *argv[])
55{
56 struct touch_dev dev;
57 int fd;
58 if (argc < 2) {
59 fprintf(stderr, "Usage: mtdev <device>\n");
60 return -1;
61 }
62 fd = open(argv[1], O_RDONLY | O_NONBLOCK);
63 if (fd < 0) {
64 fprintf(stderr, "error: could not open device\n");
65 return -1;
66 }
67 if (ioctl(fd, EVIOCGRAB, 1)) {
68 fprintf(stderr, "error: could not grab the device\n");
69 return -1;
70 }
71 if (touch_dev_open(&dev, fd)) {
72 fprintf(stderr, "error: could not open touch device\n");
73 return -1;
74 }
75 loop_device(&dev, fd);
76 touch_dev_close(&dev, fd);
77 ioctl(fd, EVIOCGRAB, 0);
78 close(fd);
79 return 0;
80}