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-rw-r--r--src/grail-gestures.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/grail-gestures.c b/src/grail-gestures.c
index 33d848c..95c1b57 100644
--- a/src/grail-gestures.c
+++ b/src/grail-gestures.c
@@ -39,8 +39,8 @@ static void compute_position(float *x, float *y,
39 return; 39 return;
40 for (i = 0; i < n; i++) { 40 for (i = 0; i < n; i++) {
41 const struct touch *t = frame->active[i]; 41 const struct touch *t = frame->active[i];
42 *x += t->prop[TP_POS_X]; 42 *x += t->x;
43 *y += t->prop[TP_POS_Y]; 43 *y += t->y;
44 } 44 }
45 *x /= n; 45 *x /= n;
46 *y /= n; 46 *y /= n;
@@ -55,8 +55,8 @@ static float compute_radius(float x, float y,
55 return r; 55 return r;
56 for (i = 0; i < n; i++) { 56 for (i = 0; i < n; i++) {
57 const struct touch *t = frame->active[i]; 57 const struct touch *t = frame->active[i];
58 float dx = t->prop[TP_POS_X] - x; 58 float dx = t->x - x;
59 float dy = t->prop[TP_POS_Y] - y; 59 float dy = t->y - y;
60 r2 += dx * dx + dy * dy; 60 r2 += dx * dx + dy * dy;
61 } 61 }
62 r2 /= n; 62 r2 /= n;
@@ -75,10 +75,10 @@ static float compute_rotation(float x, float y, float r,
75 for (i = 0; i < n; i++) { 75 for (i = 0; i < n; i++) {
76 const struct touch *t = frame->active[i]; 76 const struct touch *t = frame->active[i];
77 const struct touch *ot = &prev->touch[t->slot]; 77 const struct touch *ot = &prev->touch[t->slot];
78 float dx = t->prop[TP_POS_X] - x; 78 float dx = t->x - x;
79 float dy = t->prop[TP_POS_Y] - y; 79 float dy = t->y - y;
80 float mx = t->prop[TP_POS_X] - ot->prop[TP_POS_X]; 80 float mx = t->x - ot->x;
81 float my = t->prop[TP_POS_Y] - ot->prop[TP_POS_Y]; 81 float my = t->y - ot->y;
82 darc2 += dx * my - dy * mx; 82 darc2 += dx * my - dy * mx;
83 } 83 }
84 darc2 /= n; 84 darc2 /= n;
@@ -225,13 +225,13 @@ void gru_compute_bbox(struct grail_coord *min, struct grail_coord *max,
225 int i; 225 int i;
226 if (frame->nactive < 1) 226 if (frame->nactive < 1)
227 return; 227 return;
228 x = frame->active[0]->prop[TP_POS_X]; 228 x = frame->active[0]->x;
229 y = frame->active[0]->prop[TP_POS_Y]; 229 y = frame->active[0]->y;
230 min->x = max->x = x; 230 min->x = max->x = x;
231 min->y = max->y = y; 231 min->y = max->y = y;
232 for (i = 1; i < frame->nactive; i++) { 232 for (i = 1; i < frame->nactive; i++) {
233 x = frame->active[i]->prop[TP_POS_X]; 233 x = frame->active[i]->x;
234 y = frame->active[i]->prop[TP_POS_Y]; 234 y = frame->active[i]->y;
235 if (x < min->x) 235 if (x < min->x)
236 min->x = x; 236 min->x = x;
237 if (y < min->y) 237 if (y < min->y)