| Commit message (Collapse) | Author | Age | Files | Lines |
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The current code lets abs events through during one-finger drags,
and tapping does not work properly due to abs events not always
being present during taps. Track the pointer position and emit abs
events only if no gestures are in effect, and only if not explicitly
filtered.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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To be able to model touch information uniformly across all supported
devices, the semantics of the touch attributes has to be treated
explicitly. Drop the generic touch property array and replace it
by an actual structure. In addition, the touch-engine abstraction
turned out to not be needed, so drop it as well.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Not counting the BTN_TOUCH event implied not emitting the sync
event, which confused evdev.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Reinsert BTN_TOUCH depending on the drag gesture
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Always send drag events for one-finger touches, but only filter
the ABS_X/Y events if grail_filter_abs_events() is set to true.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Add the author to the copyright, courtesy of Canonical Ltd.
Signed-off-by: Henrik Rydberg <rydberg@bitmath.org>
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