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The current frame computation returns the event types to filter,
which is less useful than knowing what gesture types are active
in the frame. Add the active gesture types to the frame struct
and simplify usage.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Add the five first contacts to the property list, and unify the
handling of all gesture types in this regard. To avoid duplication,
move the scaling of properties closer to the gesture recognizer.
Move all gesture event handling code to grail-event.c, simplifying
the structure somewhat.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Also remove the transformed flag in favor of a unit transformation.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Also add accumulated values for delta and velocity properties.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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For transient gestures like taps, use update only.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Add the author to the copyright, courtesy of Canonical Ltd.
Signed-off-by: Henrik Rydberg <rydberg@bitmath.org>
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