| Commit message (Collapse) | Author | Age | Files | Lines |
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The original grail uses an internal touch framework and exports some
touch information as extended attributes to gesture events. This was
never quite the intention, but rather to expose gestures and touches
on a similar footing, such that grail can be input agnostic. This
patch starts off by replacing the internal touch framework with the
utouch-frame engine.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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With meta gestures, the gesture starts given a certain number of
fingers, but can then continue even if the number of fingers change.
By configuration, such gestures live on a different priority plane
from normal gestures. To match window manager specs, this patch adds
the environment and meta planes, and add drag, pinch and rotate gestures
initiated with three and four fingers, respectively.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Always send drag events for one-finger touches, but only filter
the ABS_X/Y events if grail_filter_abs_events() is set to true.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Use the names drag, pinch and rotate, and remove the combo gesture.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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In some applications, it is desirable to treat pointer movements
as a gesture. This patch adds a gru configuration parameter which,
then true, makes grail emit pointer gesture events.
Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
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Add the author to the copyright, courtesy of Canonical Ltd.
Signed-off-by: Henrik Rydberg <rydberg@bitmath.org>
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