From 2260b92141802e004cd12346f1b0aabfe159b466 Mon Sep 17 00:00:00 2001 From: Henrik Rydberg Date: Fri, 25 Mar 2011 20:01:00 +0100 Subject: Do not treat single finger activation differently Single-finger drags should no longer behave differently from any other drag gesture. Fixed with this patch. Signed-off-by: Henrik Rydberg --- src/gestures-drag.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/gestures-drag.c b/src/gestures-drag.c index 962aa6d..41ded2c 100644 --- a/src/gestures-drag.c +++ b/src/gestures-drag.c @@ -86,7 +86,7 @@ int gru_drag(struct grail *ge, } if (!(move->tickle & mask)) return 0; - if (!move->single && !(move->active & fm_mask)) + if (!(move->active & fm_mask)) return 0; set_props(ge->gin, state, move, frame); gru_event(ge, state->gid, move, state->prop, state->nprop); @@ -131,7 +131,7 @@ int gru_windrag(struct grail *ge, } if (!(move->tickle & mask)) return 0; - if (!move->single && !(move->active & fm_mask)) + if (!(move->active & fm_mask)) return 0; set_props(ge->gin, state, move, frame); gru_event(ge, state->gid, move, state->prop, state->nprop); -- cgit v1.2.3