From 3b837806891de6cf77d4d74d04567e7e68c82fc0 Mon Sep 17 00:00:00 2001 From: Henrik Rydberg Date: Tue, 13 Jul 2010 11:26:46 +0200 Subject: Gesture Recognition And Instantiation Library (grail) The aim of this first commit is to get down to hard testing of concepts, and the library currently has two test programs, touch and grail, which can be run on commandline. Touch tests the touch interface, and grail tests the gesture interface. Expect thinking errors and some glitches. Other than that, the code runs fine. Signed-off-by: Henrik Rydberg --- include/touch-engine.h | 56 ++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 56 insertions(+) create mode 100644 include/touch-engine.h (limited to 'include/touch-engine.h') diff --git a/include/touch-engine.h b/include/touch-engine.h new file mode 100644 index 0000000..389c2a7 --- /dev/null +++ b/include/touch-engine.h @@ -0,0 +1,56 @@ +/***************************************************************************** + * + * grail - Gesture Recognition And Instantiation Library + * + * Copyright (C) 2010 Canonical Ltd. + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU General Public License as published by the + * Free Software Foundation, either version 3 of the License, or (at your + * option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program. If not, see . + * + * Authors: + * Henrik Rydberg + * + ****************************************************************************/ + +#ifndef _GRAIL_TOUCH_ENGINE_H +#define _GRAIL_TOUCH_ENGINE_H + +#include + +#define DIM_TOUCHES 32 + +struct touch_frame { + int ntouch; + int slot; + struct touch touch[DIM_TOUCHES]; +}; + +static inline int next_slot(const struct touch_frame *frame, int slot) +{ + return frame->touch[slot].next; +} + +struct touch_engine { + void (*sync)(struct touch_engine *engine, touch_time_t time); + struct touch_frame frame; + void *priv; +}; + +void touch_engine_init(struct touch_engine *engine, + void (*sync)(struct touch_engine *engine, + touch_time_t time), + void *priv); +void touch_engine_attach(struct touch_engine *engine, struct touch_dev *dev); +void touch_engine_detach(struct touch_engine *engine, struct touch_dev *dev); + +#endif -- cgit v1.2.3