From c0666a895e7fe8e488332263fd106ced0ed7cab7 Mon Sep 17 00:00:00 2001 From: Henrik Rydberg Date: Sun, 2 Jan 2011 11:00:52 +0100 Subject: Replace touch logic with utouch frame engine The original grail uses an internal touch framework and exports some touch information as extended attributes to gesture events. This was never quite the intention, but rather to expose gestures and touches on a similar footing, such that grail can be input agnostic. This patch starts off by replacing the internal touch framework with the utouch-frame engine. Signed-off-by: Henrik Rydberg --- src/gebuf.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gebuf.h') diff --git a/src/gebuf.h b/src/gebuf.h index 460e134..0cd9219 100644 --- a/src/gebuf.h +++ b/src/gebuf.h @@ -23,7 +23,7 @@ #ifndef _GRAIL_GESTURE_BUFFER_H #define _GRAIL_GESTURE_BUFFER_H -#include +#include "grail-impl.h" #define DIM_GESTURE_EVENTS 512 @@ -31,7 +31,7 @@ struct gesture_event { int status; int ntouch; int nprop; - touch_time_t time; + utouch_frame_time_t time; struct grail_coord pos; grail_prop_t prop[DIM_GRAIL_PROP]; }; -- cgit v1.2.3