/***************************************************************************** * * grail - Gesture Recognition And Instantiation Library * * Copyright (C) 2010 Canonical Ltd. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . * * Authors: * Henrik Rydberg * ****************************************************************************/ #include "grail-recognizer.h" #include #include static const int getype[DIM_TOUCH + 1] = { 0, 0, GRAIL_TYPE_PINCH, GRAIL_TYPE_SCALE, GRAIL_TYPE_PICK, GRAIL_TYPE_GRAB, }; int gru_pinch(struct grail *ge, const struct touch_frame *frame) { struct gesture_recognizer *gru = ge->gru; struct combo_model *state = &gru->pinch; struct move_model *move = &gru->move; grail_prop_t prop[DIM_GRAIL_PROP]; if (!move->multi) { if (state->active) { gru_end(ge, state->gid, move); state->active = 0; } return 0; } if (!move->a.tickle) return 0; if (!move->r.tickle) return 0; if (!state->active) { int type = getype[move->ntouch]; if (!type) return 0; state->gid = gin_gid_begin(ge, type, PRIO_GESTURE, frame); state->active = 1; } if (!move->r.active) return 0; prop[0] = move->r.delta; gru_event(ge, state->gid, move, prop, 1); return 1; }