/***************************************************************************** * * grail - Gesture Recognition And Instantiation Library * * Copyright (C) 2010 Canonical Ltd. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation, either version 3 of the License, or (at your * option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License along * with this program. If not, see . * * Authors: * Henrik Rydberg * ****************************************************************************/ #include "grail-recognizer.h" #include #include #include static const touch_time_t DROP_TIMEOUT_MS = 100; int gru_init(struct grail *ge, const struct touch_dev_caps *caps) { struct gesture_recognizer *gru; gru = calloc(1, sizeof(struct gesture_recognizer)); if (!gru) return -ENOMEM; ge->gru = gru; gru_init_motion(ge, caps); return 0; } void gru_destroy(struct grail *ge) { free(ge->gru); ge->gru = NULL; } static void reset_gru_state(struct grail *ge, const struct touch_frame *frame) { gru_reset_combo(ge, frame); gru_reset_rotate(ge, frame); gru_reset_zoom(ge, frame); gru_reset_scroll(ge, frame); gru_reset_motion(ge, frame); } void gru_recognize(struct grail *ge, const struct touch_frame *frame) { struct gesture_recognizer *gru = ge->gru; struct move_model *move = &gru->move; if (!ge->gin || !ge->gru) return; if (frame->nactive < move->ntouch && frame->time < gru->frame.time + DROP_TIMEOUT_MS) return; if (frame->nactive < 2 || frame->ncreate || frame->ndestroy) { reset_gru_state(ge, frame); return; } gru_compute_motion(ge, frame); gru_scroll(ge, frame); gru_zoom(ge, frame); gru_rotate(ge, frame); gru_combo(ge, frame); gru->frame = *frame; }