diff options
| author | Henrik Rydberg <rydberg@bitmath.org> | 2010-08-30 02:39:57 +0200 |
|---|---|---|
| committer | Henrik Rydberg <rydberg@bitmath.org> | 2010-08-30 02:39:57 +0200 |
| commit | b54a969c469bb41ae82de343b1e85f376f48f9ec (patch) | |
| tree | b5c06b8e50cc7d633fba27e3245219475d76f9bb /src | |
| parent | db8c04052596ca0271d11f3516b56288f51854a1 (diff) | |
reasonable behavior
Diffstat (limited to 'src')
| -rw-r--r-- | src/mtview.c | 83 |
1 files changed, 54 insertions, 29 deletions
diff --git a/src/mtview.c b/src/mtview.c index a733dde..0ea4688 100644 --- a/src/mtview.c +++ b/src/mtview.c | |||
| @@ -2,18 +2,24 @@ | |||
| 2 | #include <stdio.h> | 2 | #include <stdio.h> |
| 3 | #include <fcntl.h> | 3 | #include <fcntl.h> |
| 4 | #include <grail-touch.h> | 4 | #include <grail-touch.h> |
| 5 | #include <string.h> | ||
| 5 | #include <math.h> | 6 | #include <math.h> |
| 6 | 7 | ||
| 7 | #define XMARG 64 | 8 | #define XMARG 64 |
| 8 | #define YMARG 64 | 9 | #define YMARG 64 |
| 9 | #define WSCALE 0.5 | 10 | #define WSCALE 0.5 |
| 11 | #define FLUSH_MS 10 | ||
| 12 | #define DEF_FRAC 0.15 | ||
| 10 | 13 | ||
| 11 | struct windata { | 14 | struct windata { |
| 12 | Display *dsp; | 15 | Display *dsp; |
| 13 | Window root, win; | 16 | Window root, win; |
| 14 | GC gc; | 17 | GC gc; |
| 15 | int screen, width, height, lastid; | 18 | int screen, width, height; |
| 16 | unsigned long white, black, color[DIM_TOUCH]; | 19 | unsigned long white, black; |
| 20 | unsigned long color[DIM_TOUCH]; | ||
| 21 | int id[DIM_TOUCH]; | ||
| 22 | touch_time_t last_flush; | ||
| 17 | }; | 23 | }; |
| 18 | 24 | ||
| 19 | static inline float max(float a, float b) | 25 | static inline float max(float a, float b) |
| @@ -21,7 +27,7 @@ static inline float max(float a, float b) | |||
| 21 | return b > a ? b : a; | 27 | return b > a ? b : a; |
| 22 | } | 28 | } |
| 23 | 29 | ||
| 24 | static unsigned long new_color() | 30 | static unsigned long new_color(struct windata *w) |
| 25 | { | 31 | { |
| 26 | return lrand48(); | 32 | return lrand48(); |
| 27 | } | 33 | } |
| @@ -30,32 +36,55 @@ static void clear_screen(struct windata *w) | |||
| 30 | { | 36 | { |
| 31 | XSetForeground(w->dsp, w->gc, w->black); | 37 | XSetForeground(w->dsp, w->gc, w->black); |
| 32 | XFillRectangle(w->dsp, w->win, w->gc, 0, 0, w->width, w->height); | 38 | XFillRectangle(w->dsp, w->win, w->gc, 0, 0, w->width, w->height); |
| 39 | XFlush(w->dsp); | ||
| 33 | } | 40 | } |
| 34 | 41 | ||
| 35 | static void output_touch(struct touch_dev *dev, struct windata *w, | 42 | static void output_touch(struct touch_dev *dev, struct windata *w, |
| 36 | const struct touch *t) | 43 | const struct touch *t) |
| 37 | { | 44 | { |
| 38 | float a = touch_angle(dev, t->orientation); | 45 | float x1 = dev->caps.min_x, y1 = dev->caps.min_y; |
| 39 | float ac = fabs(cos(a)); | 46 | float x2 = dev->caps.max_x, y2 = dev->caps.max_y; |
| 40 | float as = fabs(sin(a)); | 47 | float dx = x2 - x1, dy = y2 - y1; |
| 41 | float mx = max(t->touch_minor * ac, t->touch_major * as); | 48 | float major = 0, minor = 0, angle = 0; |
| 42 | float my = max(t->touch_major * ac, t->touch_minor * as); | 49 | |
| 50 | if (t->pressure > 0) { | ||
| 51 | float p = DEF_FRAC / dev->caps.max_press; | ||
| 52 | major = t->pressure * p * dx; | ||
| 53 | minor = t->pressure * p * dx; | ||
| 54 | angle = 0; | ||
| 55 | } | ||
| 56 | if (t->touch_major > 0 || t->touch_minor > 0) { | ||
| 57 | major = t->touch_major; | ||
| 58 | minor = t->touch_minor; | ||
| 59 | angle = touch_angle(dev, t->orientation); | ||
| 60 | } | ||
| 61 | |||
| 62 | float ac = fabs(cos(angle)); | ||
| 63 | float as = fabs(sin(angle)); | ||
| 64 | float mx = max(minor * ac, major * as); | ||
| 65 | float my = max(major * ac, minor * as); | ||
| 43 | float ux = t->x - 0.5 * mx; | 66 | float ux = t->x - 0.5 * mx; |
| 44 | float uy = t->y - 0.5 * my; | 67 | float uy = t->y - 0.5 * my; |
| 45 | float vx = t->x + 0.5 * mx; | 68 | float vx = t->x + 0.5 * mx; |
| 46 | float vy = t->y + 0.5 * my; | 69 | float vy = t->y + 0.5 * my; |
| 47 | 70 | ||
| 48 | float x1 = dev->caps.min_x, y1 = dev->caps.min_y; | ||
| 49 | float x2 = dev->caps.max_x, y2 = dev->caps.max_y; | ||
| 50 | float dx = x2 - x1, dy = y2 - y1; | ||
| 51 | float px = (ux - x1) / dx * w->width; | 71 | float px = (ux - x1) / dx * w->width; |
| 52 | float py = (uy - y1) / dy * w->height; | 72 | float py = (uy - y1) / dy * w->height; |
| 53 | float qx = (vx - x1) / dx * w->width; | 73 | float qx = (vx - x1) / dx * w->width; |
| 54 | float qy = (vy - y1) / dy * w->height; | 74 | float qy = (vy - y1) / dy * w->height; |
| 55 | if (t->id > w->lastid) | 75 | |
| 56 | w->color[t->slot] = new_color(); | 76 | if (w->id[t->slot] != t->id) { |
| 77 | w->id[t->slot] = t->id; | ||
| 78 | w->color[t->slot] = new_color(w); | ||
| 79 | } | ||
| 80 | |||
| 57 | XSetForeground(w->dsp, w->gc, w->color[t->slot]); | 81 | XSetForeground(w->dsp, w->gc, w->color[t->slot]); |
| 58 | XFillArc(w->dsp, w->win, w->gc, px, py, qx - px, qy - py, 0, 360 * 64); | 82 | XFillArc(w->dsp, w->win, w->gc, px, py, qx - px, qy - py, 0, 360 * 64); |
| 83 | |||
| 84 | if (dev->frame.time - w->last_flush > FLUSH_MS) { | ||
| 85 | XFlush(w->dsp); | ||
| 86 | w->last_flush = dev->frame.time; | ||
| 87 | } | ||
| 59 | } | 88 | } |
| 60 | 89 | ||
| 61 | static void tp_event(struct touch_dev *dev, | 90 | static void tp_event(struct touch_dev *dev, |
| @@ -68,14 +97,9 @@ static void tp_sync(struct touch_dev *dev, | |||
| 68 | { | 97 | { |
| 69 | struct windata *w = dev->priv; | 98 | struct windata *w = dev->priv; |
| 70 | struct touch_frame *frame = &dev->frame; | 99 | struct touch_frame *frame = &dev->frame; |
| 71 | int i, lastid = 0; | 100 | int i; |
| 72 | for (i = 0; i < frame->nactive; i++) { | 101 | for (i = 0; i < frame->nactive; i++) |
| 73 | const struct touch *t = frame->active[i]; | 102 | output_touch(dev, w, frame->active[i]); |
| 74 | output_touch(dev, w, t); | ||
| 75 | if (t->id > lastid) | ||
| 76 | lastid = t->id; | ||
| 77 | } | ||
| 78 | w->lastid = lastid; | ||
| 79 | } | 103 | } |
| 80 | 104 | ||
| 81 | static void event_loop(struct touch_dev *dev, int fd, struct windata *w) | 105 | static void event_loop(struct touch_dev *dev, int fd, struct windata *w) |
| @@ -85,28 +109,29 @@ static void event_loop(struct touch_dev *dev, int fd, struct windata *w) | |||
| 85 | dev->event = tp_event; | 109 | dev->event = tp_event; |
| 86 | dev->sync = tp_sync; | 110 | dev->sync = tp_sync; |
| 87 | dev->priv = w; | 111 | dev->priv = w; |
| 88 | w->lastid = -1; | ||
| 89 | 112 | ||
| 90 | XSelectInput(w->dsp, w->win, ButtonPress | ButtonRelease); | 113 | XSelectInput(w->dsp, w->win, |
| 91 | clear_screen(w); | 114 | ButtonPressMask | ButtonReleaseMask | ExposureMask); |
| 92 | XFlush(w->dsp); | ||
| 93 | 115 | ||
| 116 | clear_screen(w); | ||
| 94 | while (1) { | 117 | while (1) { |
| 118 | while(!touch_dev_idle(dev, fd, 1000)) | ||
| 119 | touch_dev_pull(dev, fd); | ||
| 95 | if (XEventsQueued(w->dsp, QueuedAlready)) { | 120 | if (XEventsQueued(w->dsp, QueuedAlready)) { |
| 96 | XNextEvent(w->dsp, &ev); | 121 | XNextEvent(w->dsp, &ev); |
| 97 | if (ev.type == ButtonRelease) | 122 | if (ev.type == ButtonRelease) |
| 98 | break; | 123 | break; |
| 99 | } | 124 | } |
| 100 | if(!touch_dev_idle(dev, fd, 100)) { | ||
| 101 | touch_dev_pull(dev, fd); | ||
| 102 | XFlush(w->dsp); | ||
| 103 | } | ||
| 104 | } | 125 | } |
| 105 | } | 126 | } |
| 106 | 127 | ||
| 107 | static void run_window(struct touch_dev *dev, int fd) | 128 | static void run_window(struct touch_dev *dev, int fd) |
| 108 | { | 129 | { |
| 109 | struct windata w; | 130 | struct windata w; |
| 131 | int i; | ||
| 132 | memset(&w, 0, sizeof(w)); | ||
| 133 | for (i = 0; i < DIM_TOUCH; i++) | ||
| 134 | w.id[i] = -1; | ||
| 110 | 135 | ||
| 111 | w.dsp = XOpenDisplay(NULL); | 136 | w.dsp = XOpenDisplay(NULL); |
| 112 | if (!w.dsp) | 137 | if (!w.dsp) |
