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1#ifndef MATCHER_H
2#define MATCHER_H
3
4/**
5 * Special implementation of the hungarian algorithm.
6 * The maximum number of fingers matches a uint32.
7 * Bitmasks are used extensively.
8 */
9
10#define DIM_FINGER 16
11#define DIM2_FINGER (DIM_FINGER * DIM_FINGER)
12
13#define MIN(a, b) ((a) < (b) ? (a) : (b))
14#define MAX(a, b) ((a) < (b) ? (b) : (a))
15
16typedef int bool;
17
18////////////////////////////////////////////////////////
19
20void match_fingers(int index[DIM_FINGER], float A[DIM2_FINGER],
21 int nrow, int ncol);
22
23////////////////////////////////////////////////////////
24
25#endif