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authorHenrik Rydberg <rydberg@euromail.se>2011-01-02 11:00:52 +0100
committerHenrik Rydberg <rydberg@euromail.se>2011-01-02 12:39:07 +0100
commitc0666a895e7fe8e488332263fd106ced0ed7cab7 (patch)
treefca88fbee4aaed6e1eed050a749ce6246a7f1966 /INSTALL
parent1e07054fbeab6e90f104c279d3246097dd838a17 (diff)
Replace touch logic with utouch frame engine
The original grail uses an internal touch framework and exports some touch information as extended attributes to gesture events. This was never quite the intention, but rather to expose gestures and touches on a similar footing, such that grail can be input agnostic. This patch starts off by replacing the internal touch framework with the utouch-frame engine. Signed-off-by: Henrik Rydberg <rydberg@euromail.se>
Diffstat (limited to 'INSTALL')
-rw-r--r--INSTALL4
1 files changed, 2 insertions, 2 deletions
diff --git a/INSTALL b/INSTALL
index caaad65..629f0b8 100644
--- a/INSTALL
+++ b/INSTALL
@@ -1,7 +1,7 @@
1grail - Gesture Recognition And Instantiation Library 1grail - Gesture Recognition And Instantiation Library
2 2
3To build, you need to have the autoconf, libtool and mtdev-dev packages 3To build, you need to have the autoconf, libtool, mtdev-dev,
4installed. Then, do 4libutouch-evemu-dev and libutouch-frame packages installed. Then, do
5 5
6 ./autogen.sh 6 ./autogen.sh
7 ./configure 7 ./configure